2010-06-11 22:14:05
Now we're at NAS in Falköping, were we've teamed up with Pep and other people. The past week Pep has progressed on the NVDI patch code so now he's running 1280x1024x32bit and we're running 1680x1050x16bit, with very smooth window movement! :)
2010-06-01 23:20:12
Peter has now some more spare time and has already made a patch for NVDI 5 that sets 640x480x32bit when you set 640x480x2bit. It works fine under both TOS and Xaaes/Mint so far. :P Not all apps seem to understand the 32bit mode though...
2010-05-20 23:15:53
During the last week we have created a 24-bit + alpha (=32bit) blit mode, and tonight we tested this. And it works! :) We will put together some kind of demonstration video for this in due time. :)
Pep is currently busy with his school work, but when he's done he will change the VDI patch code so that it uses the blitter for moving windows. :)
2010-05-10 21:29:43
Yes! Today we fixed the last bugs in the blitter! :)
Now we can try using it to move windows around on the desktop, with Peps help. :)
2010-05-09 18:49:35
This week since Outline we've worked on the blitter and fixed some lesser bugs plus a bigger bug last night, when we solved the garbage-line bug, which some of you saw at Outline. There are still about two minor bugs before we can call this version of the blitter finished.
2010-05-09 09:54:04
On our way home from the Outline party last weekend, we got an idea together with Peter Persson (Pep). As you may already know, today we mirror all ST-RAM-writes to our SuperVidel graphics RAM, so that you immediately get the same screen output from the SuperVidel as is displayed by the Videl. This works fine of course, but naturally the speed is dictated by the ST-RAM writes. The mirror area in our graphics RAM is at 0xA0000000 -- 0xA0FFFFFF, which is 16MB. The idea we got was to fool the VDI into writing directly to our graphics RAM instead, by simply adding 0xA0000000 to each write and read access. This is done by manipulating the Logbase system variable. The negative side effect of this is that we no longer get the usual Videl output after we apply this patch, but we think you should be able to turn this feature on and off as you wish. We have run some quick GEM bench tests and it's about twice as fast on some tests when all the VDI accesses only go to our graphics RAM.
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